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Ghislaine Boddington is Creative Director of body>data>space and works as an artist, director, curator and presenter. A dance and performing arts specialist working with body responsive technologies, she is an expert in virtual physical body networks and interfaces, having conceived, designed and directed many international technology-based performance and installation projects.
Ghislaine develops solutions based on 15 years as a director and founding member of the well-known and respected London based sound/movement research unit shinkansen (1989-2004 archived at British Library and on http://www.connectivity.org.uk)
Researching through process as well as practice, she has regularly curated seasons for the Institute of Contemporary Arts and Dance Umbrella London, as well as numerous European symposia / workshops. She has worked as a dramaturg alongside numerous choreographers as they have evolved into using digital technologies and telematics.
She was Artistic Director of Future Physical , a commissioning and networking programme (Arts Council of England 2001-03 http://www.futurephysical.org) plus offshoot projects, all focussing on placing the human body (performer and public) at the centre of digital interaction.
Ghislaine is a well known as a presenter in the arts and creative industries, travelling worldwide to moderate panels and enable networked interchanges. She has a research fellowship with ResCen (Middlesex University): http://www.mdx.ac.uk/rescen/the weave
body>data>space is a London based design collective who specialise in realising the participation of the public and performers in real time environments where the content generated expands perception and enhances human attributes of relativity, identity, memory, touch and presence.
We take installations and live performances into mid-large-scale public environments and architectural builds, shifting the relationship between the artist, content and the audience.
Our key concerns lie with the living body, and we view the technological tools as enablers of our instinctive need for responsivity, interactivity and connectivity. A rich weave of multi-disciplinary specialists from performing arts, video, sound art, digital art and architecture/design create both public and commercial outputs.
Merging content and interactivity into new generation display interfaces and using connectivity technologies such as telematics, the company presents intelligent and innovative community-connected projects in the UK and internationally.
We have developed an original and unique portfolio of moving image installations, audio visual live performances and interactive facades for architecture, creating a business that thrives on the cross-pollination of ideas and practices between the arts and creative industries.
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